ROM Addressing

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Revision as of 05:32, 15 April 2021 by Megmactv (talk | contribs)
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There are several different ways to refer to data in memory in Zelda II. Which one you use depends on your reasoning for doing so. This page will explain where they're useful and how to translate between them.

Memory Addresses

CPU Address

Bank And Offset

ROM File Addresses

Converting