100%
Jump to navigation
Jump to search
Speedrun Rules
Timing starts with control in North Palace. Time ends with control loss shortly after killing Dark Link (Make sure to hold right after the final hit until Link stops moving). All spells, dungeon items, hammer, magic key, magic containers, heart containers, and sword techniques must be collected. All gems must be placed.
Routes
Legacy (no gem duping) Route sketch (Detailed Route)
- Healer Glitch - No Scroll Lock, wrong warp to King's Tomb
- Get Hammer - Levels 3-1-2, requires 200 pbag, up+a
- Trophy, Jump, Medicine, Downstab+Fairy, Magic Cave - up+a after each
- P1 - Candle, Horsehead, Heart container - up+a (4-1-2)
- P2 - death abuse at glove, skip basically ever enemy (5-1-2)
- Healer Glitch - 1-2-1-1-1 "alt" glitch
- Shield, Heart Cave, Life spell
- Spectacle Rock - enter from above, fairy-feet out
- Kid - don't cast fairy, need magic for Darunia
- Reflect, Upstab, Maze Return, Magic Container
- Boots, Raft, Carock, Rebo (6-6-4 or 7-3-3)
- P5 - 3 loops - Gooma, Gem, Flute, exit palace each time
- Ocean Heart, Fire spell
- New Kasuto Magic Container, Spell spell, Any Key
- Coast Heart
- P6 - 2 loops - Barba, Cross
- Thunder spell
- GP - any% route